A simple circumstance to offer a position in which we make characters for a game called
(an exit made by mortality)
All the characters have something to do with mortality.
The mortals – they can die?
The Re-Mortals – they can die a few times?
The De-Mortals – the ones that turn their death into some other thing?
In these examples, the aesthetics has to do with death.
Dying death might come seemingly automatic when we talk of mortality – the question from how death, a certain termination of sensations, may have it’s own sensitivities, own way of bending into something that can be called the
life of death?
The Un-Mortals may offer a different kind of aesthetics than mere death. Un-Mortality could operate between attempts to avoid death as done with keeping healthy? Perhaps more than just that!
For example, how to Un-Mortalise a person could come from learning that, for example,
someone died of such and such act – might be an idea to avoid such and such an act?
(ie the person comes un-mortalised via your learning.)
However, I think that isn’t enough for un-mortalising. It seems more like
non-mortalisation. The non-mortal.
The non-mortal, like the 0 in number theory, is still a number – be it a number with other qualities than all others. eg
0 can neither be odd nor even.
in that way, death can non-mortalise some. the offer turns from imagining mortality in various ways, to the possibility of imagining out-from mortality.
In that way, we can have a turn into non-mortality without having to die ourselves as personalized entity.
We can gather that playing with a hungry shark can kill.
Or we can imagine death as a way of wondering about different types of death?
The focus here is on types, might be better to use kinds, however, the attempt comes to introduce a distinction between the
The un mortal, like the non mortal, operates with learning, however, the learning comes as Ways rather than
kinds and types.
X died not just by eating, for example, a specific poison like a particular mushroom –
but also they employed a mistaken manner, way – not necessarily method 😉 – to conclude N mushroom is cool to eat.
to un mortalise X we can create a switch from How we do stuff into another How. From one manner into another – a new manner that will result in mortality for sure, however to get into that particular mortaility –
un mortalisation had to come to life!
From sensations of NON and UN mortailities, I think, before we face the one of the silent giants in this text,
should go into a question from Xeno and ana-mortalities.
Are these just the other mortals? Could be, but i think Xeno sensations, xeno aesthetics, are not simply that of
Other but other that comes labeled as strange. like
xenophobia can come in various particular ways – from euro-centric racism, to antisemitism, and so on.
The xeno-mortals have sensations of death while feeling as if they are exempt from mortality – while influencing possibly every aspect.
The role of a priest.
A child’s mind that has yet to click with possible death inducing activities..
Hold on.. Aren’t these immortal examples rather than
Sure.. There are similarities like a certain sensation of life outside of mortality –
however immortals move differently. Unlike the child who’s xeno-death mind may have been instrumental in an accident,
a priest’s role who’s always to conduct the imagining of mortality via the very position that seems foreign to mortality – yet mortal through the wishes of any given congregation,
or the writer who may consider various aspects of mortal ways while themselves perfectly mortals
the immortals have something else –
How to kill an immortal?
Persuade them to become mortal is one way. Another could come through some kind of a long term suspension for their bodies, like a live burial
under a mountain or a one way ticketed sending into space?
The xeno-mortal comes more tentatively in relation to their own death.
How come –
can we kill a xeno-mortal without a body?
Can we kill a xeno-mortal thought?
Yes. I think we can end, put to sleep or maybe kill.. To do that we want to have sensations away from mortality..
The exo mortals, I think, come as a way of reliance on death. Death becomes their outside.
So.. exo-mortals come different to Mortaxitis?
..and how about the ana-mortals?
yes.. and the big one – Anti-Mortals?
Anti mortals can not, just simply can not have mortality. They operate against the very notion of mortality.
For example, death may reveal an entity’s anti-mortal elements. Such a revelation could take these anti-mortal elements into some far away lands that are always “there”.
In that manner, perhaps the soul isn’t immortal but anti-mortalistic. The soul lives, will live and has lived against death. It’s against death in the materiality that comes immune to mortality, a life that – unlike immortal’s freezing – thrives by the very being unchanged, stuck forever (hence require bouts of life to allow moving it’s self from being stuck in one place to another)
indeed operate to influence some lives into living as if death isn’t there.
Not only souls do that – deities too.
Well.. Some souls do these kind of aesthetics – and only some, not all deities, are anti-mortality.
Sure. Take the story of jesus. A narrative that finds it hard to connect between a deity that comes mortal and suffered a very painful death (mortal)
that in fact did not die – hence a resurrection (immortal)
that chose the death and immortality from a position of Anti-Mortality. (Going through the process with the crucification would not have been a choice unless jesus was an anti-mortal to begin with.
A deity is not ana-mortal?
They could come to be ana-mortals imho – however, one need not be a god for having Ana-mortality.
The aesthetics here, with Ana as a bend, a move, a turn into the opposite direction.
A direction towards where?
Towards the way Out of mortality. Towards out of this game. Towards something else. Ana-Mortality comes as a move away from the question of mortality.
Again, death may have various ways of bringing anamortality –
the most common lives when we forget – really forget (and may come in a dream..) – that someone is dead. That forgetfulness, that move away from a certain particular sequence – is an Ana-Move. In case of mortality –
What’s with Mortaxit??
Yes.. Why not Mortality-Exit?
Well.. Yes.. There’s an exit, mortality and perhaps an extra smile there, a wink at a movement with a timer on it..
Taxis are short for vehicles fitted with meters that count the ride in timespace – taximeters they were called..
This Mortaxit – an exit we can go out through and from, however sometime when our meters click some unknown number –
we’ll get well yanked into and through towards all sorts of moralities?
Yes.. some of the deficiencies with this text live with the very negative elements its made of.
Mortality and it’s other negativities – anti, ana, non, im, un, de, re and so on, we could go into not, neither, nega- (as negation) and
However, the move has to do with how life is in the mortal oriented side of the Mortaxit switch, the door between all sorts of moralities and
an else life.
The reason, or rather intention for this is that the negative comes as an easy and cheap way to get into the imagined. It’s really very easy to invoke imagination through the negation and indeed – negative – of that which comes clearly an not-imagined.
Imagination? – this looks like text but it actually isn’t.
Imagination? – don’t think about your next meal.
Imagination? – picture in your mind a sound that can never be heard.
Imagination? – imagine not thinking.
I think it may come more colourful and open for varieties of imagination once the negativity element, negation included, isn’t in focus.
Imagination? – How to conjure a sensation that’s escapes it’s connotations?
Imagination? – How a next meal anticipation escapes itself, preparations and timing?
Imagination? – How thoughts create exits for thinking?
Mortality also have something to do with change and mutation. The dead don’t, seemingly, change..
Therefore a question that perhaps should come later –
Are immortals similar to immutables?